The Mathematics of LEGO Bricks: Lecture
Page
World Record Set! Under 10 1/2
minutes! Best videos are the first videos from each camera. While we didn't
break our 10 minute goal, we broke several other targets (30 minutes, 20
minutes, 15 minutes, 12:34 minutes, 11:23 minutes or the Fibonacci time, and a
time that rounds to 10 and not 11, also known as 10 1/2 minutes). We learned a
lot, had a lot of fun, and are looking forward to our next project! Please email
sjm1@williams.edu if you were here and
participated (and not enrolled in the class) so we can properly credit you, or
if you want updates about the LEGO club we're forming. Thanks to all for coming
out and supporting us, for pitching in and helping. Special thanks to Dining
Services and ECom for the festivities and funding help. It was great to see so
many people from so many parts of the Williamstown Community come together, from
faculty and staff to students and children. LEG GODT. --Steve (PS: We averaged a
tad over 5.075 pieces per second, or about 304.54 pieces a minute! If we had
averaged exactly 5 pieces a second the time would have been.... 10 minutes,
30.402 seconds! Looking at it that way, 10:30 is a pretty natural barrier, and
we beat that! I feel a bit better.)
Practice videos:
Bag 1 (incomplete)
Bag 2
Bag 3
Bag 4
Bag 5
- Day 1: January 7, 2014:
- Lecture Video 0: January 7, 2014:
Introduction to the course: Introductory remarks about the class,
basics of efficiency and optimization, game theory and symmetries, how many
ways to combine brick....
- Problems to consider:
- How many distinct games of tic-tac-toe are there? Do both in the
case when we consider mirror images / flips to be the same and when we
don't. Remember as soon as there are three in a row the game is over!
- Redo the problem above, but now do it on a \(3 \times 3 \times 3\) tic-tac-toe
board.
- Redo the above problem but on a \(3 \times 3 \times \cdots \times
3\) board, where we have a total of \(n\) dimensions!
- Write a program to figure out how many ways to combine \(n\) bricks,
where all bricks are the same. Do this for bricks that are \(m \times
n\) for various \(m\) and \(n\).
- Read about solutions to a Rubik's cube to see more about symmetries.
- We talked about chirality and mirror images in biology; there are a
lot of great articles on this. Look at
http://www.rowland.harvard.edu/rjf/fischer/background.php . Related
to this is a wonderful story by Isaac Asimov,
Mirror Image (click on the pdf file and search for Mirror Image to
get to the story).
- We also discussed scaling issues with LEGO sets, specifically how
the number of pieces grows as a function of the set. There are lots of
great reads, relating this to biological and other complexities.
Go to Wired:
http://www.wired.com/wiredscience/2012/01/the-mathematics-of-LEGO/ (BY SAMUEL
ARBESMAN 01.06.12), Scaling and LEGO:
http://www.changizi.com/org.pdf
(Scaling of Differentiation in Networks: Nervous Systems, Organisms, Ant
Colonies, Ecosystems, Businesses, Universities, Cities,
Electronic Circuits, and LEGO: M. A. Changizinw, M. A. McDannaldwand D.
Widdersw, J. Theor. Biology (2002) 218, 215–237). See also Science article
where LEGO bricks are mentioned.
- Related to the above: look at the price of different LEGO
sets as a function of the number of pieces and what line it is (general
city, Star Wars, Harry Potter, Lone Ranger, LEGO Friends, ...). Try to
find relationships (if you know regression here's a terrific place to
use it!).
- Lecture Video 1: January 7, 2014:
Introduction to the math: Telescoping sums, Babylonian Mathematics,
Look-up Tables, Fibonacci Numbers, Recurrence and Difference Equations,
Method of Divine Inspiration, Binet's Formula, Binomial Theorem, Derivative
of x^r, Evaluating sums efficiently.
- Problems to consider:
- Let's say that if you multiply an \(m\) digit number and an \(n\)
digit number that the cost is \(mn\), as this is the number of digit
multiplications you need to do (of course, a better approach is to also
include a cost of the additions, but that's a little harder as there are
possible carries). Try to figure out how to compare the run-time of
directly computing a product \(xy\) and using the Babylonian formula \(xy
= \frac12 \left( (x+y)^2 - x^2 - y^2\right)\); note that with the
Babylonian formula you need to make an assumption about how long it takes
to read in a number and then do subtraction and division by 2.
-
Read the notes here on solving difference equations, and try some of
the problems. If you know eigenvalues and eigenvectors, use those to
attack the matrix formulation of the Fibonacci numbers and reach Binet's
formula that way.
-
Read pages 44 to 49 of this talk of mine on generating functions,
another way to solve recurrence relations and reach Binet's formula.
-
Notes on analysis review (includes proofs by induction): For us most
important part is page 3, where it talks about binomial coefficients and
the binomial theorem. Try Exercise 1.1.7 (note it is possible to prove
each claim by telling an appropriate story). After proving the binomial
theorem find an expansion for \((x+y+z)^n\),
- Show \(x^r = \exp(r \log x\) and use the chain rule to prove its
derivative is \(r x^{r-1}\). Note the proof of the derivative is very
different than the proof of the derivative of \(x^n\) for \(n\) an
integer. That just uses the binomial theorem. If we have \(x^{a/b}\) for a
rational number \(a/b\) then the proof is by the power rule: if \(f(x) =
x^{a/b}\) then set \(g(x) = f(x)^b = x^a\), and now we can find the
derivative of \(g(x)\), from which we can get the derivative of \(f(x)\).
Fill in the details of these arguments.
- Create a look-up table for values of \(\sin x\) and \(\cos x\). You
need to start with inputs where you know the output; good choices are to
take \(x = m \pi/2^n\) for integers \(m, n\), as we can get these values
from the half-angle or double-angle formulas. Continue by using Taylor
series (reviewed
in the analysis notes, page 6).
- Come up with a good way to evaluate \(\sum_{k=0}^n \left({n \atop
k}\right) x^k y^{n-k}\) by looking at the modification term by term as you
go down. In other words, it's expensive to calculate each summand from
scratch. If \(a_k = \left({n \atop k}\right) x^k y^{n-k}\) find a simple
formula relating \(a_{k+1}\) to \(a_k\), and use that to march down the
line.
- Lecture Video 2: January 8, 2014:
Recurrence relations and combinatorics: Recurrence relations and
roulette (the roulette video is available here:
http://www.youtube.com/watch?v=Esa2TYwDmwA), combinatorics (factorials,
binomial coefficients, Pascal's triangles, proofs by story, the cookie
problem).
- Problems to consider:
- What is \(\sum_{k=0}^n \left({n \atop k}\right)^2\)? Hint: \(\left({n
\atop k}\right)^2 = \left({n \atop k}\right) \left({n \atop n-k}\right)\).
Tell a story.
- More generally, can you figure out what the `right' sum of a product
of three binomial coefficients is? One difficulty is you have to figure
out what's the right triple!
- To solve the roulette recurrence from the video involves finding the
roots of a polynomial of degree 5; sadly in general there's no analogue of
the quadratic formula to give us the solution in terms of the coefficients
(there are cubic and quartic formulas for polynomials of degree 3 and 4).
Look up methods on how to numerically approximate roots, such as `Divide
and Conquer' and `Newton's Method'.
- Try to impose upper bounds in the cookie problem (say 12
people, 100 cookies, no one gets more than 20). Interestingly, I know of
no good way to impose upper bound constraints, even though lower bounds
aren't too bad. One possibility is to try using Inclusion-Exclusion.
- Read about the Gamma function. Prove \(\Gamma(s+1) = s\Gamma(s)\) by
integrating by parts. Deduce \(\Gamma(n+1) = n!\) for \(n\) a non-negative
integer. Look up the proofs that \(\Gamma(1/2) = \sqrt{\pi}\); this is a
very important result in statistics and probability.
- The cookie problem can be cast more number-theoretically as Waring's
problem where the exponents are 1; look up Waring's problem and think
about fragmentation problems where the pieces split so that a sum of
squares equals the given number: \(x_1^2 + \cdots + x_s^2 = C\).
- Lecture Video 3: January 8, 2014:
Efficiencies: Horner's algorithm, Fast Multiplication, Strassen's
algorithm.
- Problems to consider:
-
The best known algorithm is the Coopersmith-Winograd
algorithm,
which is of the order of \(N^{2.376}\) multiplications. See
also this paper for some comparison analysis,
or email me if you want to see some of these papers.
- If instead of evaluating a function at an integer you instead evaluated
it at a matrix, could you still use Horner's algorithm? Why or why not?
- We saw how to do fast multiplication. Show that it takes at most \(2
\log_2 n\) multiplications to compute \(x^n\).
- We saw Horner's algorithm does significantly better than brute force,
standard polynomial evaluation. What if instead we used fast
multiplication to compute the different powers of \(x\); is that enough to
beat Horner? Why or why not.
- Look up RSA and see how fast exponentiation is used to make it
useable.
- Consider the following problem. You're given a large number, for
definiteness say 100, and you want to split it into a number of summands
such that each summand is a positive integer and the product of the
summands is as large as possible. How do you do this, and what is the
product?
- Redo the last problem but now remove the restriction that the summands
are integers (they must still be positive). Now what's the answer? How
many pieces do you want, and what are their sizes? The answer
is very interesting.
- Lecture Video 4: January 9, 2014: Game of Life, Pascal's Triangle Modulo
2, Sorting: Part I
Part II (sadly video
camera had issues today!).
- YouTube videos / webpages:
- Problems to consider:
- Read about the game of life and cellular automata. Try to come up with
your own pattern that causes growth.
- Read about the various sorting algorithms. Think about how you want to
measure run-time: do you care about the worse case or average case?
- Help me make a good movie out of constructing Pascal's triangle modulo
2. Think about what's the most efficient way to find the levels: do we want
to use memory, or do we want to use \(\left({n \atop k+1}\right) = \left({n
\atop k}\right) \frac{n-k}{k+1}\)?